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How to Play
How To Play en>fr fr>en
By webmaster Comments: 45, member since Sun Oct 22, 2006
On Thu Sep 05, 2013 02:52 AM

About Castle Raiders
Castle Raiders is an internet multiplayer game that lets you build a castle which other teams can raid. Create a fun and challenging castle to thwart looters. You get to do both co-op building and raiding with strangers or friends.

Building Your Castle
In the build area, you can start a new castle or edit an existing unpublished castle. Castles are either editable or they're published. A published castle can be raided by other players, and can earn you coins.

The privacy option controls who else may join and help you build your castle. "Public" allows anybody playing the game to join your build session.

Block Hardness
Blocks have different hardness levels. This is important to consider because during a raid, the players can also dig. So you'll want to enclose important passageways or the vault room with tougher blocks to thwart players from simply digging their way to success. Most free blocks can be dug fairly quickly. The rarer blocks such as steel take much longer to dig. The premium blocks can be purchased with coins you gain from raiding or from players raiding your castle. Each successful raid on your castle can actually earn you coins if your design was clever and challenging (but not too easy or too hard).

Digging
We've made digging faster and easier now. Just hold down the touch or mouse button to continuously dig. You can still tap or click once to remove a single block during Build mode.

Flying
You can now toggle flight mode during a Build session. Just tap the wings icon or press the G key to start flying. This helps you build big and complex scenes without the need to build temporary scaffolding.

Fluid Simulation
NEW! You can now place water, purple slime, and lava blocks in your castle maps. These blocks will flow until they evaporate or pool. Water can only be walked upon (a future update will allow swimming), so it can be used to block passages. Lava damages anybody foolish enough to walk on it or doesn't get out of the way of flowing lava. It also sets fire to slime or weed which destroys them eventually.

If fire flows over water, it creates stone where the water is. If water flows over lava, it creates obsidian.

Slime will convert any water to slime that it comes in contact with. Slime will start to dissolve any weed it touches. Slime can also be set on fire by lava.

If water comes into contact with a weed, the weed will grow and take over connected water. It will even choke out and destroy water source blocks.

Similarly, if water comes into contact with an ice block, the ice will freeze the water into an ice block. This will propagate to all connected water blocks, and will even freeze and destroy water source blocks. Ice can be dug.

Fluids and weeds cannot be dug.

If a fluid falls off the map boundaries, it disappears. This is a good way to provide a fluid "sink" for your map.

Coming soon: Sand will be affected by gravity. Sand blocks will fall down until it rests atop a solid block.

Source Blocks

The store now sells water, lava, and slime source blocks. Source blocks supply a continuous and infinite supply of fluid. Source blocks, like regular fluid blocks, can be destroyed by fire, weed, ice, etc. To ensure good performance, try to limit the paths that the fluid can take. If it spreads out over the whole map, it can cause older devices to slow down.

NPCs and traps
In an upcoming update, we will add NPCs and traps that you may place into your castles. For now, lava is the main block that will damage players who try to walk on it. So keep in mind that more powerful blocks or pets will be available so you can improve on your existing castles.

Tips on Building Great Castles
- Don't put the loot too close to the start position. People playing your map again will know where the loot is, and will easily dig to get it.
- Don't create any holes or traps that cannot be easily climbed out. This will frustrate players and cause them to quit, thus lowering your castle's quality score.
- Don't create too many platform jumping areas. Jumping is difficult to do in a first-person 3D game, and it may frustrate players if they have a long climb to get back up after a missed jump.
- If you must create stairs and jumps, consider adding extra blocks that will serve to stop a player's movement after a climb or a jump.
- Do create a visually striking castle with equally interesting interiors. Wow us with your creativity. The more people who raid your castle, the more popular it gets, and the more coins you earn.
- Do create challenging castles that may require some thought to proceed. A gaping chasm that must be overcome to get to the loot would be improved if there were multiple ways to solve it. An impossible-seeming obstacle with a clever solution will leave your players with a happy lasting impression of your castle.
- Do experiment with fluids, but try to keep the amount reasonable to ensure good performance for mobile devices.
- Do tell your friends on Twitter and Facebook about your castles. The more you're raided, the more you'll earn. (We'll make this easier in an update.)

Requirements for publishing
A castle must contain a start position and a loot position at a minimum. To succeed, you'll also want to make it challenging (but not too hard or easy) to grab your loot.

Testing Your Castle
Once you're satisfied with your castle, the castle's owner will need to "test" it. The test option is available under the Gear icon. In test mode, everybody in your build session is placed at the start position. Then someone has to be able to reach the loot position which completes the test. Your castle is now "verified". Verified castles can then be published.

Keep in mind that a cleverly designed castle is important to building your wealth. If your castle can be raided in less than five minutes, you will not earn any coins from the people who try to raid it. On the other hand, if nobody ever finds your loot, you'll also not earn coins. The best castles strike a balance between too easy and too hard. Make them earn your loot with clever and fun castle designs.

Publishing Your Castle
When you publish your castle, you announce to the world that it's ready to be raided. You must first "test" your castle. If it passes, it becomes "verified." Then you may select the "Save & Publish" option under the Gear menu. At that point, it will be listed in the castles that other players can raid. Congratulations! Other people will now get to enjoy the fruits of your building efforts!

Unpublishing Your Castle
If you want to update the design of your castle, you can unpublish an already published castle. This now makes it ready for building. Remember that an unpublished castle cannot be raided, and thus will not earn you any coins. (Note: unpublishing will be available in an upcoming update.)

Raiding Castles
Published castles can be raided by a co-op team of one to four players. You have the option of trying to raid a specific castle or a random castle. In the Raid section, select the "random" option which will place you in the first available room. If you, instead, select a specific castle to raid, then other players who want to raid that castle or any random players will be added to your room. Once four people are in your room, the raid starts automatically. You may also force a raid to start before then by pressing the "Force Start" button while you're waiting for players.

How to Win a Raid
Once you start a raid, you or someone on your team will need to find the loot. Once you find it, you merely walk into the treasure chest for the victory.

How to Fail a Raid
If a player loses all his or her health points, that player will "faint" and be placed at the start. This counts as losing one life, after three are lost, the raid has failed. A single player can fail three times, or any number of players may fail up to three times.

Abilities During a Raid
Each player may dig as many times as he/she likes. Anything you dig can also be placed into the game world. This lets you build bridges or dig through barriers. Remember that some bricks take more time to dig out. Use this to your advantage during a build to protect or obfuscate your treasure.

Prizes in Raiding
Each participant of a successful raid will earn coins. In addition, the castle's owner is rewarded with coins if the design was challenging (but not too hard or too easy). If the loot was grabbed in less than five minutes, then little to no coins will be awarded. The same thing happens if too many teams run out of time before finding the loot.

Player Feedback
After each raid whether it is successful or not, participants will be able to rate your castle on various attributes such as: difficulty, time, and fun. Scoring well in these metrics will increase the coin reward to the castle builder.

The Store
The store is where you can spend your hard-earned coins to buy stronger bricks and other items to improve your castle. You get the coins normally by simply building or raiding. Or you may optionally buy more coins with real money. This is not required, but obviously any funds raised this way will help us bring you more features faster.

Premium Accounts
You can upgrade to a premium account by purchasing it in the store. Premium accounts can create unlimited castles (free accounts can only create 3) and have additional privacy options while building.

Active Development
Castle Raiders is under constant and active development by Binary Helix. We have a great many features planned such as:
- NPCs or pets that will help guard your castle
- More block types including traps and triggers
- Different player classes such as: fighter, thief, mage, cleric, etc.
- Different armor and weapons that you can use during raids
- Different items that you can find or bring during raids
- Crafting new gear and castle parts

Please let us know how we can improve the game by visiting CastleRaiders.com and participating in the forums.

Thank you for playing!

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